Contains Fled and all Kickstarter Stretch Goals
Ireland's famine drove you to petty theft. Soon, you find yourself within the walls of Spike Island prison — shackled and shoeless.
These days, the warders whistle you to the yard, the wash room, and your bunk, but there's only one place you want to be: gone, vanished...fled!
The object of Fled is to score the most victory points (VP) while trying to escape from prison. Throughout the game, you will manage a hand of tiles.
Each turn, you add a tile to the prison, then discard other tiles to move from room to room while collecting contraband. Some rooms, like the Warder's Quarters, allow you to trade your contraband for the tools you'll need to get past the outer wall.
Take care with your wandering, though, for if you are not in the right room when the Governor summons you to roll call, a nearby warder could put you in shackles — or worse, send you to solitary confinement!
Do not lose faith! Father Lyons is a sympathetic chaplain warder who has been known to free captives from more than their sins, so give it a lash and rid yourself of this God-forsaken place. Luck of the Irish to ye.
Plunge yourself into the intriguing world of 19th century captivity in this tactical card and tile escape game for 2-4 players.
Designed by Mark Swanson (of Feudum fame) and illustrated by renowned artist, Klemens Franz, FLED is based on a historic British fort turned island prison off the south coast of Ireland. The first prisoners were just young lads—many unfairly detained for infractions as minor as stealing a potato.
Watch out for Warders! Carefully plan your escape. Will you be in the right room for roll call?
Gather contraband and trade them for the tools you need to escape!
During the game, you will manage a hand of tiles that you will add to the prison and discard to move from room to room. The icons on the tiles let you move through doors, windows, tunnels and corridors.
Along the way, you will also collect contraband that you will trade for the tools you'll need to escape.
If you’re not in the right rooms when the Governor whistles you to roll call, a nearby warder could put you in shackles, or worse—send you to solitary confinement.
Score victory points for collecting items and for escaping! ...Yes, the whistle really works : )
Dive deeper into the rules of the game with this spectacular (and rather hilarious) How to Play video from Ryan Creighton from Nights Around a Table:
Take a peek at the rules for the base game & expansion in English, German and French!
Summon prisoners to roll call with a REAL working whistle!