World at War 15 Soft Underbelly Italy 1943 - EN

Englisch
World at War 15 Soft Underbelly Italy 1943 - EN

Soft Underbelly: Italy, 1943 (SU) [...] is an intermediate-complexity, two-player wargame simulating that historic World War II campaign.

It may also be used to explore the “what ifs” inherent in the situation had the German high command chosen to react to the Allied landings in a much different manner: making that effort’s defeat Berlin’s main strategic goal for late 1943 (Operation Wacht am Tiber).

The design therefore combines factual historical detail with studied counter-factual analysis to present players with a situation that will be familiar to most of them, while at the same time allowing for an easy and seamless transition into the less certain realm of alternative history.

Each extra-large-hex on the 34x22” mapsheet equals 11 miles (18 km) when measured from side to opposite side. Each game turn represents between two and 15 days, depending on the exact time of year of each one.

That is, as the autumn weather worsens, and attrition and the inevitable declines in soldier morale and force-robustness take their tolls, each game turn comes to represent a longer period of time.

That approach allows for the smooth building into the system of what would otherwise be burdensome factors of weather, ground conditions, operational tempo, etc. Every ground unit represents a division or division-equivalent (176 large-size NATO-style).

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