Neuroshima Hex: Wiremen

Englisch
2 bis 4 Spieler
·
ab 8 Jahren
·
30'
·
Neu
Neuroshima Hex: Wiremen
Neuroshima Hex: Wiremen
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19th Army for Neuroshima Hex
Wiremen are a new army for Neuroshima Hex, with technology as their ace in the hole. Special tiles placed outside the main play area boost Wiremen units, while the HQ has the ability to inspire units to perform additional maneuvers—moves that can tip the balance of victory.

⚠️ Note: A copy of any Neuroshima Hex base game is required to play.

Army Backstory
Deep within Moloch’s guts, a community survived that, for lack of a better word, we might still call human. Rebellious cyborgs, escaped mutants, descendants of researchers, and scattered survivors—thanks to cybernetic enhancements and stolen Machine resources—continue their desperate fight for survival.

Expansion Author: Piotr Lubecki

Technology
Feeding on machines has its perks… Play this powerful new type of tile outside the board to boost all your units in a row.

Inspiration
Sometimes all that’s left is the will to survive… Activate HQ Inspiration to grant a chosen unit the ability to move, push, or swap.

Evacuation
When everything else fails, it’s time to run… Units with the Evacuation ability aren’t lost when destroyed—they return to the top of the draw pile.

Contents:

  • 35 Wiremen tiles

  • 2 Wiremen markers

  • 4 Net markers

  • 1 Inspiration marker

  • 3 Time markers

  • 8 Wound markers

  • 1 spare tile

  • Rulebook

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